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NPC Generator

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Advanced [show]


Odo Byron, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. He has shaved his head bald. His blue eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting, Athletic, Gifted. Bonds: Rich, Nature. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Odo Byron, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 7 (-2)9 (-1)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Don Tyndall, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His left hand appears badly burned and disfigured. He has dyed his greying red hair a little too much giving a sharp red color. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Don was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Don Tyndall, Male Human Sorcerer 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: Obsidian (15 gp). Tiger eye turquoise (15 gp). Red-brown spinel (160 gp). Violet garnet (600 gp).


Social Check DCs


Adam Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He carries with him a set of hand crossbows on his belt, each one with a jet on the hilt. His hair is short and brown. His violet eyes peer out from beneath his small white hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Fighting, Joker, Optimist. Bonds: Rich. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Adam Gresham, Male Human Rogue 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)10 (+0) 17 (+3)9 (-1)
Skills Persuasion +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 900 gp. Obsidian (10 gp). Black pearl (900 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Anthony Tinley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and green handkerchief worn on his right side. He carries a battered rapier and tarnished morningstar as well. He has done his best to style his brown hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Merchant business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Tinley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1700 sp. Chrysoprase (60 gp). Azurite (14 gp). Golden pearl (120 gp).


Social Check DCs


Trym Everly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. His brown hair is cut jaggedly and amateurishly. His green eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly, Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Trym Everly, Male Human Aristocrat 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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