Charles Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a red and brown handkerchief worn on his left side. His auburn hair is still thick. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his father. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Adventurer, Military. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. 1 Minor magic item.
Manfred Churchill, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His Stetson hat is riddled with cuts and holes. His eyes are gray and catlike.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.
History: Manfred was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Rich. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Old masterpiece painting (2000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A roughly beaten golden orb (100 gp).
Chad Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses in white turtlenecks beneath a tan coat with green slacks. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. Chad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Tailor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Beggar and was forced into it by his family; and wants to work out more often
Ideals: Athletic. Flaws: Disease. Bonds: Has a crush, Family, Rich. Occupation: Beggar
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Theodoric Barney, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He dresses like a well dressed Beggar does. He has a hunchback. His red hair is heavily combed to the left. His eyes are gray and beady.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his father.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He then took over the family business and is one of the better Beggar for hire.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Beggar
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 15 (+2) | 7 (-2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +1 / 2d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 120 pp. Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Burton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Miner. His red hair and beard is wavy and long. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants his loneliness to end; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!