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Advanced [show]


Balimaar Weld, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His hair is blonde and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of dire rats once and for all.

History: A powerful slaver made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: Many dire rats want him driven away; and an old rival family wants him found

Flaws: Disease. Bonds: Rich, Attractive, Enemies, Mentor, Family. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Balimaar Weld, Male Human Cleric 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 3 Alchemist’s fire. 4 Holy water. 4 Thunderstones.


Social Check DCs


Adelard Everly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, blue cloak. He has a very tight haircut. He has gleaming, smiling hazel eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and marry his sister to traveling adventurers

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Family, Nature, In love. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Adelard Everly, Male Human Cleric 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. Lapis lazuli (7 gp). Fiery yellow corundum (1100 gp). Rose (30 gp). Violet garnet (300 gp).


Social Check DCs


Hugh Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. His auburn hair is singed and shortened. He has violet eyes and a red hat with a violet feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south. Over the years he perfected his riding and shooting skills. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Hadleigh, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 15 (+2)19 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 48000 sp. Lapis lazuli (9 gp). Moonstone (70 gp). 1 Minor magic item.


Social Check DCs


Chad Sherwood, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. His eyes, though not visible through his cowl, are gray.

Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Body Guard business at a young age. After coming to the age of reason, Chad took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Body Guard.

Motivation: Expand his business.

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Chad Sherwood, Male Human Expert 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Thomas Crawford, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Crawford, Male Human Ranger 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp.


Social Check DCs

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