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Roger Cooper, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His chestnut hair is singed and shortened. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Jeweler, who enjoyed hunting, Roger was taken on many hunting expeditions. Roger was born on a far western desert where he grew up under the tutelage of his mother, an expert Doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Roger Cooper, Male Human Cleric 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)7 (-2) 12 (+1)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 400 gp. Deep blue spinel (700 gp). Aquamarine (700 gp). Peridot (70 gp).


Social Check DCs


Don Royal, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of tridents, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His golden hair is greasy and uncared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.

History: Don was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Ugly, Addict, Insane, Selfish. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Royal, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)7 (-2) 16 (+3)11 (+0)
Skills Religion +0, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Small steel mirror. 1 Silk rope.


Social Check DCs


Ralf Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has the majority of his body covered in plate. He wears his silver hair down. He has a dull look in his green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Job. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Ralf Tattersall, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 3000 cp.


Social Check DCs


Odo Mitchell, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His left leg appears badly burned and disfigured. He keeps his long brown hair kept up in a rat tail. His face is scarred and worn.

Personality: He has always had a great fascination with Human culture. He is an amazing painter.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and human compassion

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Family. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Odo Mitchell, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)14 (+2) 16 (+3)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. Freshwater pearl (10 gp). Jet (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Compton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a grey coat over a black low-cut shirt, and a Stetson hat upon his head. He has wavy white hair. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Henry took refuge in the large cave and found the beat up whip and armor he uses now. He has dedicated himself to building a better trade route.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Cynical. Bonds: Nature, Adventurer. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Henry Compton, Male Human Paladin 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)17 (+3) 7 (-2)7 (-2)
Skills History +5, Medicine +0
Senses Passive Perception 8
Languages Common, Goblin, Aquan, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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