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NPC Generator

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Advanced [show]


Patrick Blythe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. He has wavy black hair. His eyes are a pleasant violet.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful slaver made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: He has a crush on the local Armorer; and many gnolls want him driven away

Ideals: Gifted. Bonds: Enemies, Slave, Mentor, Has a crush. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Patrick Blythe, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Justin Rylan, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries axes. He has moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is afraid of women and trembles around them

History: He was born in a small plains village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Nature, Mentor. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Justin Rylan, Male Human Rogue 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting black shirt and pants. He wears a top hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a necromancer, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Human compassion; and to share knowledge with the world

Ideals: Logical. Flaws: Terse, Racist. Bonds: Attractive, Mentor. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Trym Chatham, Male Human Commoner 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Chad Hornsby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. He has wavy blonde hair. His eyes are likewise amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. His childhood dream was to be a Mason, but he was a colossal failure. He has never given up on his music dream.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Opinionated, Artistic. Flaws: Fearful. Bonds: Rich, Job. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Chad Hornsby, Male Human Expert 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 9 (-1)14 (+2)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 20000 sp.


Social Check DCs


Gilbert Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long blonde hair is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the west, but his parents moved at a very young age to the south. Cursed with vampirism at a very young age, Gilbert has worked very hard to control his curse. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and marry his sister to traveling adventurers

Ideals: Impeccable, Optimist. Flaws: Disease. Bonds: Rich, Family, Immigrant. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Gilbert Kendal, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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