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NPC Generator

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Advanced [show]


William Redfield, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a black and brown handkerchief worn on his left side. His silver hair, when down, is lengthy. His violet eyes peer out from beneath his top black hat.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To end his boredom; and he's repulsed by the pc

Ideals: Justice, Entrepeneur. Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

William Redfield, Male Human Druid 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. Malachite (5 gp).


Social Check DCs


Jocelyn Staurheim, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. His brown hair is styled in orderly dreadlocks. His half smiles and amber eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Philantrophist, Logical. Bonds: Poor, Attractive, Slave, Nature. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Jocelyn Staurheim, Male Human Bard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Red-brown spinel (50 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp). Aquamarine (1100 gp).


Social Check DCs


Rolf Barton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely brown suit with red socks and a vest with buckled shoes. His top hat is riddled with cuts and holes. His eyes are blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better kind of golem.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Ugly, Selfish, Fearful. Bonds: Mentor. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Rolf Barton, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Charles Cotton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Charles was raised in a hard working conservative environment. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Adventurer, Job, In love. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Charles Cotton, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Carnelian (40 gp).


Social Check DCs


Gerard Garfield, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. He has dyed his greying golden hair a little too much giving a sharp golden color. His green eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His spouse's relatives view him with great suspicion; and he's attracted to the pc

Ideals: Optimist. Flaws: Hedonist. Bonds: Nature, Has a crush, Family. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Gerard Garfield, Male Human Adept 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. Freshwater pearl (4 gp). Alexandrite (200 gp). Citrine (50 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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