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NPC Generator

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Advanced [show]


Solomon Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is braided into rings. He has a dull look in his hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Rich, Family. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Solomon Copeland, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Solomon Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing the road beaten gear of a warrior. He wears a wide-brimmed hat to hide his balding. His eyes are brown and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Solomon studied abroad. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Fighting, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Solomon Yeardley, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)4 (-3) 11 (+0)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Halsey, Male Human [Permalink]

Personal [hide]

Description: This western man typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His clothes are grease stained in places. His blonde hair is matted, messy, and big. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He's since become an addict/alcoholic.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Shane Halsey, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a penchant for wearing a ring with an oversized amber on his left hand. He has a long chestnut beard with little hanging trinkets. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Carpenter in town.

History: Gifted from a young age, Hunter studied abroad. His childhood dream was to be a Bellfounder, but he was a colossal failure. He became a Carpenter soon after.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Guardian, Job. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hunter Tattersall, Male Human Monk 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 17 (+3)13 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


William Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He tends to wear a grey poncho over his likewise colored trousers and shirt. He wears his red hair up. His hazel eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the south was not economically sound they moved to his current location. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Justice. Flaws: Disease. Bonds: Adventurer, Immigrant, Enemies. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

William Hayhurst, Male Human Warrior 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 9 (-1)14 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5

Possessions: Just what you see.


Social Check DCs

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