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NPC Generator

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Advanced [show]


Shane Bradly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With bright chestnut hair and a scraggly beard. His skin is flawless and his brown eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Shane Bradly, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)18 (+4) 11 (+0)13 (+1)
Skills Acrobatics +3, Investigation +7
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Abyssal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Star rose quartz (40 gp). Eye agate (14 gp). Bloodstone (40 gp). Alexandrite (800 gp).


Social Check DCs


Charles Cooper, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. His hair is short and golden. His hazel eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Wishes to resurrect an old love.

Ideals: Persistence. Flaws: Depressed. Bonds: Rich, In love, Has a crush, Family. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Charles Cooper, Male Human Warlock 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)5 (-3) 6 (-2)14 (+2)
Skills History -1, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. 2 Alchemist’s fire. 1 Smokesticks.


Social Check DCs


Everard Coombs, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears blue trousers with grey and red striped suspenders. He wears various colorful collared shirts. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy chestnut hair. His amber eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the west, but his parents moved at a very young age to the east. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He left for the west, certain he would find work there.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Everard Coombs, Male Human Barbarian 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Alexandrite (400 gp). Sardonyx (50 gp). Aquamarine (400 gp).


Social Check DCs


Theodoric Charlton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to protect his home

Flaws: Shy. Bonds: Rich, Slave, Guardian, Mentor. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Theodoric Charlton, Male Human Monk 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +2

Possessions: 400 gp. White opal (1200 gp). Iolite (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Watson, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is auburn and very short. His eyes are a pleasant blue.

Personality: Eccentric and domineering, Trey will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trey was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Trey was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure

Ideals: Athletic, Extrovert. Bonds: Attractive, Military, Rich, Adventurer. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Trey Watson, Male Human Druid 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 64 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)16 (+3) 9 (-1)10 (+0)
Skills Persuasion +3, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. Blue sapphire (1100 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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