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NPC Generator

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Advanced [show]


Tim Stanton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His black hair is knotted and matted. His eyes are violet and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Body Guard.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Tim Stanton, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Merton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Carpenter uniform. His hair is long and blonde with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Peter was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Peter Merton, Male Human Commoner 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)12 (+1) 12 (+1)6 (-2)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Norman Blackwood, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large grey mantle and cape that has been intricately interwoven into his brown robe, and is pretty ugly. His golden hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Norman was left his father's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Military. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Blackwood, Male Human Druid 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Deep blue spinel (800 gp). Aquamarine (800 gp).


Social Check DCs


Trym Elton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Bellfounder. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his mother was called into army service. Like his mother and his brother before him, after school he went straight into learning to become a Bellfounder. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Job, Military. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Elton, Male Human Monk 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 8000 sp. Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Colton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. He is physically well-built. His black hair is matted, messy, and big. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure

Ideals: Justice. Flaws: Ugly. Bonds: Slave, Adventurer, Rich. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Nicholas Colton, Male Human Bard 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Druidic, Auran, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 700 gp.


Social Check DCs

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