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NPC Generator

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Advanced [show]


Peter Gracey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears black cloth garments or leather armor. His auburn hair has been sun bleached extensively. His blue eyes are slightly larger than normal.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Peter Gracey, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)13 (+1) 10 (+0)18 (+4)
Skills Acrobatics +1, History +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Lance Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright black suits and hats. His white hair is greasy and uncared for. His blue eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Terse. Bonds: Immigrant, In love, Religious. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Lance Tyndall, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 16 (+3)17 (+3)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Anselm Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of death on his torso. His skin is fair and his fingers are delicate and long. He sports a long chestnut beard, and similarly colored long hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.

History: A powerful necromancer made him what he is. Anselm was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Mercenary. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and marry his brother to traveling adventurers

Ideals: Philantrophist. Bonds: Immigrant, Mentor, Job, Family. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Anselm Stanton, Male Human Aristocrat 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is silver and curly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Brewer profession.

History: Dustin was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Addict. Bonds: Rich, Attractive, Job, Religious. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Dustin Snowdon, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1700 sp.


Social Check DCs


Charles Hastings, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with dancing.

History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Philantrophist, Artistic, Optimist. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Charles Hastings, Male Human Barbarian 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 51 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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