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Advanced [show]


Theodoric Graeme, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is renowned for his bright brown suits and hats. His long chestnut hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. He was granted martial powers by his dying brother.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Theodoric Graeme, Male Human Sorcerer 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 10 (+0)8 (-1)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 400 gp. Azurite (15 gp). Alexandrite (600 gp). Rose (70 gp).


Social Check DCs


Raymond Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black tunic with blue highlights, and long black pants that bunch up around his shoes. He sports a long silver beard, and similarly colored long hair. His hazel eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Barkeep job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Philantrophist, Artistic, Fighting. Flaws: Shy. Bonds: Poor, Job. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Raymond Landon, Male Human Adept 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 pp.


Social Check DCs


Thomas Law, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears grey cloth garments or leather armor. He has a white handlebar mustache and slicked back white hair. His blue unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Thomas Law, Male Human Warlock 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Ramsay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is an epitome of beauty. With bright silver hair and a scraggly beard. He has several tiny jet earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is able to fit into much smaller and tighter spaces than normal.

History: Gilbert was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice, Gifted. Bonds: Attractive, Rich. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Gilbert Ramsay, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


John Darlington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: John was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. John took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Shy. Bonds: Job, Nature, Adventurer. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

John Darlington, Male Human Druid 9
Medium (6'2") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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