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NPC Generator

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Advanced [show]


Reynard Clinton, Male Human [Permalink]

Personal [hide]

Description: This man sports white clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His hair is golden and very short. He has gleaming, smiling gray eyes.

Personality: He is calm most of the time but flees social interaction. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: A deep hatred of dire rats; and someone believes him a fraud

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Rich, Enemies. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Reynard Clinton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)8 (-1) 10 (+0)16 (+3)
Skills Nature +1, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tim Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His head has been shaved. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Greedy, Impulsive. Bonds: Adventurer, Military. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Beitz, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp.


Social Check DCs


Reynard Harlow, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his pickaxe always slung over his shoulder. He wears his hair in dreadlocks. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them

History: Reynard lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Barkeep for hire.

Motivation: Expand his business.

Flaws: Shy. Bonds: Attractive, Job, Family, Adventurer. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Harlow, Male Human Warrior 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4

Possessions: 1200 gp. Violet garnet (1300 gp). White pearl (140 gp).


Social Check DCs


Odo Shirley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, constantly wearing a blue suit, white shirt, and tan tie. He is tall, broad shouldered and powerfully built. He wears his silver hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Humans.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: To protect his home; and a strong sense of loyalty to human people

Ideals: Passionate. Flaws: Racist. Bonds: Poor, Family, Guardian. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Odo Shirley, Male Human Bard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp.


Social Check DCs


Bertram Halsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large grey jacket. He wears a colorful flower in his golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Bertram was born in the north. At a young age he loved to build and create. He has had some formal poetry training, and achieved minor success. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Optimist, Artistic, Persistence. Bonds: Attractive, Job, Guardian. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Halsey, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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