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Advanced [show]


William Camden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. This brown eyed easterner is not easily forgotten.

Personality: He likes to make people angry or surprised. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of eastern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

William Camden, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp. 1 Holy water. 3 Alchemist’s fire.


Social Check DCs


Ralf Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: Revenge; and wants to raise his children well

Flaws: Hedonist, Impulsive, Antagonistic. Bonds: Family, Enemies. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Ralf Gracey, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)13 (+1) 13 (+1)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 29000 sp. Red spinel (90 gp). Deep green spinel (90 gp). Sard (70 gp). 1 Minor magic item.


Social Check DCs


Don Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Merchant. He is portly but not overly obese. His long black hair is drawn into a two foot long braid. His ears are large.

Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a merchant and was forced into it by his family

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Mentor, Job, Family. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Don Brownrigg, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Stealth +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 45000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Solomon Morley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and silver with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast forest. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Religious, Nature. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Solomon Morley, Male Human Warlock 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 11 (+0)18 (+4)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Sylvan, Aquan, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 600 gp. Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Banded agate (4 gp). 1 Minor magic item.


Social Check DCs


Adelard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A 5'2" northern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. His half smiles and green eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the north. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and a deep hatred of dire rats

Ideals: Gifted. Bonds: Attractive, In love, Immigrant. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Adelard Winterbourne, Male Human Aristocrat 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)16 (+3) 13 (+1)8 (-1)
Skills Deception +2, History +6
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Giant
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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