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NPC Generator

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Advanced [show]


Patrick Hamilton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a green shirt with thin brown vertical stripes and grey pants. His hair is silver and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many gnolls want him driven away.

Ideals: Artistic, Gifted. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Patrick Hamilton, Male Human Expert 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 20 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Hampton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries longswords. His hair is short and red. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Hubert's homeland. Hubert decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Priest

Voice: French accent

Attributes [hide]

Hubert Hampton, Male Human Wizard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 50 pp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Aldous Clayton, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he wears light armors faded through time and improper care. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He has blue eyes and a black hat with a brown feather.

Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.

History: Aldous hails from a village terrorized by goblins. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.

Motivation: Someone believes him a fraud; and regain custody of his son

Flaws: Insane, Fearful. Bonds: Enemies, Family. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Aldous Clayton, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1600 sp. Silver comb with moonstones (100 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears blue painted combat armor at almost all times. His silver hair is lengthy. His green eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Philantrophist. Flaws: Emotional. Bonds: Mentor. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Kinsley, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Barlow, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears skinny pants and wears a red and tan robe with the hood down. His small hat is riddled with cuts and holes. His green eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.

History: He was raised in a plains tribe. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Barlow, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Jasper (20 gp). Star rose quartz (20 gp). Chrysoberyl (150 gp). Golden yellow topaz (500 gp). 1 Everburning torch. 2 Holy water. 3 Antitoxin.


Social Check DCs

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