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NPC Generator

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Advanced [show]


Kyle Clive, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is dressed in earthy colors with a black and tan handkerchief worn on his right side. He has done his best to style his white hair to look like a famous performer. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy, Mundane. Bonds: Rich, Enemies. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Kyle Clive, Male Human Monk 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes. He has styled his white hair well, parting it to the right. His fierce gray eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Unemployed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Job, Has a crush. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Guy Melancon, Male Human Expert 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)13 (+1) 17 (+3)16 (+3)
Skills Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Theodoric Hayley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and is generally shirtless and showing off his tattooed chest. His black hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the east, but his parents moved at a very young age to the south. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: Revenge.

Ideals: Joker. Flaws: Ugly, Insane, Fearful. Bonds: Immigrant, Enemies. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Theodoric Hayley, Male Human Cleric 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Aldous Clapham, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His gray eyes are passionate and lively.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north, but his parents moved at a very young age to the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He struck the Bellfounder job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Aldous Clapham, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)17 (+3) 9 (-1)14 (+2)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Hale, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple black robe with white stripes complete with hood. He is muscular with a powerful set of arms. He keeps his long auburn hair kept up in a rat tail. His eyes are a pleasant blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Arnold studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Gifted. Flaws: Antagonistic, Depressed. Bonds: Adventurer. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arnold Hale, Male Human Rogue 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)18 (+4) 13 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Terran, Infernal
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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