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Advanced [show]


Reynard Perry, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and blue eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Reynard was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Fortune-teller like his father before him.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and sabotage a competitor

Ideals: Fighting. Bonds: Poor, Attractive, Job, Family. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Reynard Perry, Male Human Cleric 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp.


Social Check DCs


Gerard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Apothecary, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His broad hat is riddled with cuts and holes. He has brown eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a plains tribe. In his 16th year, his parents were killed by a drow raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Flaws: Ugly, Racist, Forgetful. Bonds: Nature, Enemies, Job. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Gerard Marleigh, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 7 (-2)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Patrick Sharps, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail and is in decent physical shape. His black hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away; and someone believes him a fraud

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Slave, Enemies. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Sharps, Male Human Warrior 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 7 (-2)12 (+1)
Skills Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Zircon (20 gp). Zircon (20 gp). Jasper (20 gp). 1 Climber’s kit.


Social Check DCs


Anthony Oakes, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky green painted plate armor. His hair is silver, silky, and of moderate length. His gray eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His druidic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by illithids. Anthony was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Ideals: Gifted. Bonds: Poor, Attractive, Enemies, Religious. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Anthony Oakes, Male Human Aristocrat 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +3, History +6
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. Golden pearl (60 gp). Zircon (50 gp). Jade (60 gp).


Social Check DCs


Cory Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a red armored body suit, with a simple yellow line shooting up and back down. He wears a colorful flower in his auburn hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south, but his parents moved at a very young age to the east. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Cory's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Cory Hayhurst, Male Human Ranger 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills Arcana +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Auran, Orc, Terran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp.


Social Check DCs

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