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NPC Generator

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Advanced [show]


Gilbert Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His skin is flawless and his brown eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Weaver, his father struggled to pay the bills. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Gilbert began to lead the lost caravan. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To prove his worth to the world.

Ideals: Joker, Extrovert. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Sutherland, Male Human Expert 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp. Rose (50 gp). Red garnet (100 gp). Jet (100 gp).


Social Check DCs


Chad Darlington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt, he is not a threatening figure. His moppish blonde hair is in a traditional bowl cut. His eyes are green.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: He uses money and sex appeal to get what he needs; and revenge

Ideals: Gifted. Bonds: Enemies, Rich, Family, Attractive. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Chad Darlington, Male Human Warlock 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Beitz, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a lot of dark rich colors, with gold accents. His chestnut hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful wizard made him what he is. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Mentor. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Frederick Beitz, Male Human Barbarian 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 51 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6

Possessions: 70 pp.


Social Check DCs


Gerard Myerscough, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. With a patchy brown beard and wild brown hair. He has gleaming, smiling blue eyes.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Gerard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love; and he has a crush on the local barkeep

Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Has a crush. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Gerard Myerscough, Male Human Expert 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 12 (+1)17 (+3)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Atterton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is still thick. His violet eyes lackadaisically let the world flow into them.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Richard was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Secretive. Bonds: Attractive, Job, Family. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Richard Atterton, Male Human Expert 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Amber (100 gp). Chalcedony (20 gp). Black pearl (600 gp).


Social Check DCs

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