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NPC Generator

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Advanced [show]


Geoffrey Prescott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his scythe. He has styled his chestnut hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He struck the Guard job and began his own company from there.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Joker. Bonds: Attractive, Job, Poor. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Geoffrey Prescott, Male Human Warrior 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)8 (-1) 11 (+0)18 (+4)
Skills Deception +7, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Easton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear white clothing when he does not wear armor. He wears his hair in dreadlocks. He has gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Lewis was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Barkeep. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Athletic, Joker, Fighting. Bonds: Attractive, Job, Family. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Lewis Easton, Male Human Ranger 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Aldous Branson, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He tend to wears goggles to shield his eyes.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: He wants revenge against illithids; and revenge

Ideals: Impeccable, Philantrophist. Bonds: Poor, Nature, Enemies. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Aldous Branson, Male Human Ranger 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Tickle, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His red hair, when down, is lengthy. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Family, Rich. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adam Tickle, Male Human Druid 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Kelsey, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown feathered hat and brown clothes. He wears his brown hair up. He has blue eyes and a brown hat with a grey feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Drogo was born in the north. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and revenge

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Enemies. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Kelsey, Male Human Ranger 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 10 (+0)17 (+3) 11 (+0)14 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Aquan, Gnome, Goblin
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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