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Advanced [show]


Odo Alton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His red hair is cut short. His eyes are likewise green. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Flaws: Emotional. Bonds: Poor, Attractive, Family, Nature. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Odo Alton, Male Human Monk 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 6
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 17 (+3)15 (+2) 7 (-2)17 (+3)
Skills Investigation +5
Senses Passive Perception 8
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged -1 / 2d4-4, Grapple +2

Possessions: 500 gp.


Social Check DCs


Wymar Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a simple white robe with brown stripes complete with hood. His red hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Wymar was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He became a Healer soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Brandon, Male Human Warlock 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)9 (-1) 7 (-2)11 (+0)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Graeme, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His eyes are likewise green. His teeth are white and perfect.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He works hard and plays hard.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Shane never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Many goblins want him driven away; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Antagonistic, Hedonist. Bonds: Attractive, In love, Enemies. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Shane Graeme, Male Human Rogue 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 7 (-2)10 (+0)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Balimaar Brixton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light black in addition to tight pants. He wears his white hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Balimaar was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Poor, Family, Slave. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balimaar Brixton, Male Human Warlock 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)14 (+2) 7 (-2)14 (+2)
Skills Athletics +5, Survival +1
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 3000 sp. Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is physically well-built. His hair is golden and very short. His violet eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. Anselm was born on a far western desert where he grew up under the tutelage of his mother, an expert Glassblower. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Disease, Antagonistic. Bonds: Mentor, Nature, Immigrant. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Anselm Altham, Male Human Monk 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp.


Social Check DCs

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