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NPC Generator

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Advanced [show]


Anthony Kenley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. He keeps his long white hair kept up in a rat tail. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Anthony was born in the south. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Detective. He became a Detective soon after.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Ideals: Pacifist, Persistence. Flaws: Mundane. Bonds: Job. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Anthony Kenley, Male Human Fighter 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 15 (+2)9 (-1)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin, Terran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Shelly, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has a white handlebar mustache and slicked back white hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small desert village. A freak accident while working with his Herbalist father left him crippled. He's since become an addict/alcoholic.

Motivation: Human compassion.

Flaws: Addict, Antagonistic, Racist, Disease. Bonds: Nature. Occupation: Priest

Voice: Strong lisp

Attributes [hide]

Patrick Shelly, Male Human Barbarian 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Ernest Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His tied-back hair is red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease, Impulsive. Bonds: Attractive, Nature, Mentor. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Ernest Radcliffe, Male Human Aristocrat 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)17 (+3) 7 (-2)12 (+1)
Skills Persuasion +4, Survival +1
Senses Passive Perception 8
Languages Common, Draconic, Halfling, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. His whole body is exceptionally muscular. He has done his best to style his white hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Norman does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 4 years old his parents immigrated from the south. Norman was born on a far southern desert where he grew up under the tutelage of his father, an expert Masseuse. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, Depressed. Bonds: Rich, Immigrant, Military. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Pinkerton, Male Human Ranger 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)14 (+2) 13 (+1)5 (-3)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Gerald Winthrop, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky blue painted plate armor. He is bald on top and has large auburn tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Spy, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: To be a Spy again; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Logical, Artistic. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Gerald Winthrop, Male Human Commoner 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 15000 cp. Chalcedony (80 gp). Red garnet (130 gp). Aquamarine (1200 gp). Black pearl (1200 gp).


Social Check DCs

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