Dustin Wakefield, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and likes to wear grey tank tops with violet pants. His left leg appears badly burned and disfigured. His silver hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born at the edge of vast plains. He dropped out of school before completing his studies. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Dyer
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Solomon Wentworth, Male Human [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His moppish golden hair is in a traditional bowl cut. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has all his life been fascinated with dancing.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist, Artistic. Bonds: Attractive, Religious, Mentor. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Theobald Vance, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He has always had a great fascination with Human culture. He also has developed a complete distrust of the Navigator profession.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: A strong sense of loyalty to Human people; and sabotage a competitor
Ideals: Artistic. Flaws: Racist. Bonds: Poor, Attractive, Job. Occupation: Fisher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp. Banded agate (11 gp).
Lance Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his spear ready. He wears his white hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting, Passionate, Philantrophist. Flaws: Insomniac. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 700 gp.
Theobald Colby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Tanner uniform. He is bald on top and has large silver tufts of hair around his ears. He wears large thick round spectacles.
Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.
History: He was born in the east. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Tanner
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
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