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NPC Generator

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Advanced [show]


Aldous Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. His long chestnut hair reaches down to his waist. His hazel eyes peer out from beneath his broad blue hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Hornsby, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adam Kenley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and chestnut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Adam was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many giants want him driven away; and he wants revenge against giants

Flaws: Antagonistic, Disease. Bonds: Religious, Job, Enemies. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Adam Kenley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Arnold Hastings, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His chestnut hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. He has had some formal writing training, and achieved minor success. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and to be a apothecary again

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Arnold Hastings, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Gunter Kendall, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in a clean tan cloak covering his clean studded leather, he is not a threatening figure. He has styled his red hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is a Succubi in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Job, Military. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Kendall, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Arnold Stratford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. He has shaved his head bald. His eyes are a pleasant green.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Merchant business at a young age. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Philantrophist, Impeccable. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Merchant

Voice: French accent

Attributes [hide]

Arnold Stratford, Male Human Wizard 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Auran, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 5000 sp.


Social Check DCs

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