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NPC Generator

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Advanced [show]


Solomon Stanton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean white cloak covering his clean studded leather, and is pretty ugly. He wears a feathered hat to cover his moderate length brown hair. His amber eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Solomon was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered poetry. By chance he met his brother recently and the two have been together since.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Solomon Stanton, Male Human Warlock 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 7 (-2)11 (+0)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp. White opal (600 gp).


Social Check DCs


Bertram Breeden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Bertram was born with his mother's beautiful face. In his 11th year, his parents were killed by a giants raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Attractive, Enemies. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Bertram Breeden, Male Human Bard 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His red hair is cut short. He has several tiny topaz earrings on each ear.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has money and likes to spend it; and to end his boredom

Ideals: Philantrophist. Flaws: Ugly, Insane, Mundane. Bonds: Rich. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Diggory Marston, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)17 (+3) 15 (+2)11 (+0)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Henry Reid, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his father.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Cartwright father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wishes to resurrect an old love

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Disease, Insomniac. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Henry Reid, Male Human Barbarian 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Tim Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a black and green handkerchief worn on his right side. He is muscular with a powerful set of arms. His tied-back hair is blonde. His fierce violet eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. A gifted student he started as a Courier, but he got bored and became a Marshal. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to prove his worth to the world

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Everleigh, Male Human Bard 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 16 (+3)9 (-1)
Skills Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 gp.


Social Check DCs

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