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Advanced [show]


Norman Upton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his pastel robe and has his dagger always slung over his shoulder. His blonde hair is styled in orderly dreadlocks. His eyes are a pleasant green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Mentor. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Upton, Male Human Expert 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Arcana +6, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is unkempt and raggedy. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Ugly, Impulsive. Bonds: Poor, Military, Enemies. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Alex Warwick, Male Human Rogue 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 10 (+0)17 (+3)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Jocelyn Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his shield ready. His hair is silver and very short. His eyes are brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Joker, Entrepeneur. Bonds: Attractive, Slave. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Jocelyn Clive, Male Human Rogue 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)12 (+1) 9 (-1)11 (+0)
Skills History +3, Stealth +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp.


Social Check DCs


Odo Tatum, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears a robe, a symbol of the four houses of cards around his neck, and a monstrous two handed axe on his belt. His tied-back hair is white. His eyes are amber and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.

History: Odo was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has worked as a Sailor like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Odo Tatum, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Trey Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His white hair is thinning but still full. His eyes, though not visible through his cowl, are amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better world.

Motivation: To be a Body Guard again; and he is unsatisfied with his job

Flaws: Insomniac. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Trey Kensley, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Silver holy symbol. 1 Magnifying glass. 1 Silk rope.


Social Check DCs

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