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NPC Generator

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Advanced [show]


Theodoric Redfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a brown coat over a green low-cut shirt, and a Stetson hat upon his head. He wears his red hair up. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He plays an instrument quite well.

History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Theodoric Redfield, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 18 (+4)10 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 14
Languages Common, Aquan, Orc, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 8000 cp.


Social Check DCs


John Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He dresses in tan turtlenecks beneath a blue coat with black slacks. His red hair is greying along the sides and has receded to reveal a widow's peak. He has brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the north his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he wants revenge against giants

Flaws: Hedonist. Bonds: Job, Poor, Enemies. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

John Blyth, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)15 (+2) 7 (-2)10 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 8
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Chrysoprase (20 gp). Fire opal (800 gp).


Social Check DCs


Dean Denholm, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, pastel, dusty cloak. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and balancing his hectic life and new interpreter responsibilities is difficult

Flaws: Antagonistic, Fearful, Mundane, Addict. Bonds: Job. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Dean Denholm, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 8 (-1)14 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Robert Adley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He sports a flattop hair cut. His eyes are green and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Interpreter mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Justice. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Robert Adley, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 16000 cp. 1 Masterwork Light steel shield. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Lewis Denholm, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and violet, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a top hat to cover his moderate length golden hair. His thin eyebrows rest above his beady green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the east to a Carpenter, Lewis learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Expand his business; and he is greedy

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Rich, Job. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Lewis Denholm, Male Human Paladin 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +1, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs

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