Raymond Carlton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tan small hat and tan clothes. His long chestnut hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He got into the Weaver business at a young age. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Raymond's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic. Bonds: Enemies, Job, Adventurer, Religious. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 6000 sp. Black opal (800 gp). Silver pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theobald Sheldon, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears many layers of old clothing at all times. He keeps his long red hair kept up in a rat tail. His amber eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to raise his children well
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer, Military, Family. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 800 sp.
Peter Westcott, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his golden hair in a pixie cut. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Peter lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Immigrant, Family, Job. Occupation: Servant
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. Chrysoprase (60 gp). Red-brown spinel (50 gp). Moss agate (16 gp).
Patrick Conway, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he dresses like a well dressed Unemployed does. His hair is auburn and curly. He has several tiny ruby earrings on each ear.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Philantrophist, Artistic. Bonds: Job, Rich, Family. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 3000 sp. Alexandrite (900 gp). Deep green spinel (60 gp). Chrysoprase (70 gp).
Trey Brixton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears rags and sports a simple walking cane. He has a long white beard with little hanging trinkets. His fierce violet eyes like to dwell on things.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Trey was born the youngest of three triplets. A freak accident while working with his Crown-heir mother left him crippled. He has drifted from career to career and currently works as a Sage.
Motivation: He is unsatisfied with his job; and to reunite with his absent mother
Ideals: Artistic. Flaws: Secretive, Disease. Bonds: Poor, Family, Job. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: Hematite (4 gp). Golden pearl (110 gp).
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