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NPC Generator

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Advanced [show]


Balimaar Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). He has styled his chestnut hair well, parting it to the right. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Barrister profession.

History: He was born at the edge of vast plains. His childhood dream was to be a Barrister, but he was a colossal failure. He now mingles about in high society.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and expand his business

Ideals: Athletic, Optimist. Bonds: Job, Nature, Rich. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Balimaar Winthrop, Male Human Monk 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trym Blythe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His hair is always cut to a buzz. His gray eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Joker, Gifted. Flaws: Mundane, Addict. Bonds: Attractive. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Trym Blythe, Male Human Rogue 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 17 (+3)18 (+4)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Odo Sheldon, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears skinny pants and wears a green and white robe with the hood down. His black hair is drawn into a tight pony tail with a card scrunchie. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Odo studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Gifted. Flaws: Shy. Bonds: Job, Debt, Has a crush. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Odo Sheldon, Male Human Warrior 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 16 (+3)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 13
Languages Common, Infernal, Terran, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Peter Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear white clothing when he does not wear armor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Emotional, Addict, Fearful. Bonds: Poor, Adventurer. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Peter Carlyle, Male Human Druid 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)8 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5, Deception +1
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp.


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a yellow shirt with thin grey vertical stripes and black pants. Beneath his clothing is a huge mess of scar tissue. His red hair is still thick. His eyes are a pleasant blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He worked as a nervous Guard and found it very stressful. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Passionate. Flaws: Impulsive. Bonds: Slave, Rich, Job. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Gracey, Male Human Monk 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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