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NPC Generator

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Advanced [show]


Don Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He wears his white hair up. This green eyed westerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Artistic, Optimist. Bonds: Adventurer, Job. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Don Springfield, Male Human Monk 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 16 (+3)8 (-1)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He keeps his brown hair in a pixie cut. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He has worked as a Baker like his mother before him.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Fighting, Optimist. Bonds: Enemies, Military, Job. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Digby, Male Human Expert 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 7 (-2)14 (+2)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. Obsidian (5 gp). Moonstone (80 gp).


Social Check DCs


Aldous Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a yellow and green robe with the hood down. He is muscular with a powerful set of arms. He has a silver handlebar mustache and slicked back silver hair. His eyes are violet and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Bonds: Adventurer, Rich. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Aldous Ainsworth, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 15 (+2)18 (+4)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Simple lock. 1 Magnifying glass. 1 Superior lock.


Social Check DCs


Adam Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job, Enemies. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Adam Willoughby, Male Human Paladin 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Rolf Mori, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has dyed his greying white hair a little too much giving a sharp white color. He has a dull look in his gray eyes.

Personality: Rolf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the west. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Fighting. Flaws: PTSD. Bonds: Poor, Enemies. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Rolf Mori, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common, Aquan, Giant, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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