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NPC Generator

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Advanced [show]


Geoffrey Richie, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His hair is auburn and very short. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and to reunite with his old friends

Flaws: Ugly, Shy. Bonds: Slave, Job, Adventurer. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Geoffrey Richie, Male Human Bard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)9 (-1) 17 (+3)13 (+1)
Skills Nature +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is dressed in earthy colors with a white and red handkerchief worn on his left side. His hair is short and red. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Navigator for hire.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Shy. Bonds: Slave, Job. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Mitchell, Male Human Monk 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)9 (-1) 12 (+1)14 (+2)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Blue quartz (8 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Compton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Flaws: Antagonistic, Shy, Disease, Depressed. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Trym Compton, Male Human Fighter 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Axton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his warhammer. His hair is chestnut and curly. His violet eyes are passionate and lively.

Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He feels kind of lost in life; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Insane, Depressed. Bonds: Enemies. Occupation: Gardener

Voice: German accent

Attributes [hide]

Roger Axton, Male Human Expert 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 7 (-2)10 (+0) 10 (+0)10 (+0)
Skills Athletics +2, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +3

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).


Social Check DCs


Anselm Kenley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with small hat. His hair is long and white with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Fortune-teller mother left him crippled. He was granted martial powers by his dying brother.

Motivation: To end his boredom; and he is content

Ideals: Gifted. Flaws: Shy, Mundane, Disease. Bonds: Attractive. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Anselm Kenley, Male Human Monk 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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