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NPC Generator

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Peter Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His silver hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Adventurer. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Peter Garrick, Male Human Druid 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 6 (-2)11 (+0) 11 (+0)18 (+4)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Drogo Cornish, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is renowned for his bright tan suits and hats. His silver hair is still thick. His eyes, though not visible through his cowl, are brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.

History: He comes from a rich northern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He struck the Gardener job and began his own company from there.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Drogo Cornish, Male Human Commoner 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 17 (+3)14 (+2)
Skills Athletics +4, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 800 gp.


Social Check DCs


Roland Hackney, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His blonde hair is braided into rings. His violet eyes dart from person to person.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: A powerful slaver made him what he is. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Insane. Bonds: Mentor, Adventurer. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Roland Hackney, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Solomon Darlington, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Solomon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Junk Dealer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things

Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Military, Family. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Solomon Darlington, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)11 (+0) 10 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.


Social Check DCs


Cory Whitby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Miller, who enjoyed hunting, Cory was taken on many hunting expeditions. He worked as a nervous Sellsword and found it very stressful. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Bonds: Adventurer, Family, Nature, Job. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Cory Whitby, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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