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NPC Generator

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Advanced [show]


Lance Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His black hair is knotted and matted. His violet unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He enjoys reading and quiet.

History: He was born in the south. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Justice, Logical. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Lance Kinsley, Male Human Commoner 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 6000 sp. Pink pearl (40 gp). Hematite (11 gp). Moss agate (11 gp).


Social Check DCs


Hugh Badger, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his axe. His moppish golden hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Attractive. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Hugh Badger, Male Human Bard 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Kirby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He sports a long chestnut beard, and similarly colored long hair. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.

History: Born to a Locksmith, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Poor. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Tim Kirby, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Solomon Clayden, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His hair is blonde and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Solomon was born in the south. At a young age he loved to build and create. Solomon was born on a far southern forest where he grew up under the tutelage of his father, an expert Junk Dealer. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Solomon Clayden, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 5 (-3)18 (+4)
Skills Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Everburning torch.


Social Check DCs


Hugh Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown armored body suit, with a simple grey line shooting up and back down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Family. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Hugh Clapham, Male Human Barbarian 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Sapphire pendant on gold chain (600 gp). 1 Minor magic item.


Social Check DCs

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