Henry Upton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and very much looks the part of a Apothecary. His left leg appears badly burned and disfigured. He has a blonde handlebar mustache and slicked back blonde hair. He has several tiny amethyst earrings on each ear.
Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He then took over the family business and is one of the better Apothecary for hire.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Apothecary
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Gerald Cornish, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears baggy tan pantaloons and a yellow scarf. He sports a flattop hair cut. He has brown eyes and a tan hat with a yellow feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a great chef.
History: A powerful wizard made him what he is. His druidic abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Architect; and to be a architect again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Has a crush, Job. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Gomory Gresham, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears blue cloth garments or leather armor. He has blonde hair. He is very pretty but has cold, dead eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Priest for hire.
Motivation: To reunite with his old friends; and further expansion of business
Flaws: Disease. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp.
Randal Cromwell, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His hair is short and chestnut. His eyes are gray and catlike.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Randal was born the youngest of three triplets. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His religion dominates his actions; and marry his brother to traveling adventurers
Ideals: Impeccable. Bonds: Attractive, Family, Adventurer, Religious. Occupation: Weaver
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 36000 sp. Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Silver comb with moonstones (600 gp).
Hugh Alby, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is dressed in a clean tan cloak covering his clean studded leather. His white hair is cut short. He is baby faced.
Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: He has money and likes to spend it; and wants to raise his children well
Ideals: Opinionated, Artistic. Flaws: Mundane. Bonds: Family, Rich. Occupation: Shipwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 60 pp. 1 Minor magic item.
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