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NPC Generator

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Advanced [show]


Tim Elton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His black hair is kept up in a ponytail inside a top hat. He has several tiny aquamarine earrings on each ear.

Personality: He dislikes all the random violence that takes place in the north. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist, Joker. Flaws: Disease. Bonds: Rich, Attractive, Nature. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Tim Elton, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Aldous Alby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft grey waves gently in the breeze. He keeps his auburn hair in a pixie cut. His hazel eyes dart from person to person.

Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Insane, Selfish. Bonds: Rich, Military. Occupation: Scribe

Voice: Slurs words

Attributes [hide]

Aldous Alby, Male Human Aristocrat 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Elton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, grey, dusty cloak. His hair, while still mostly red, has prominent grey streaks. His eyes are amber and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Fearful. Bonds: Immigrant. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Gerard Elton, Male Human Bard 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Religion +6
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 300 gp.


Social Check DCs


Bertram Lindsay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a feathered hat to cover his moderate length blonde hair. His eyes are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Navigator and found it very stressful. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Secretive. Bonds: Job, Nature, Religious. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Bertram Lindsay, Male Human Sorcerer 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Anselm Deighton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a brown collared shirt and violet pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has a hunchback. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Fearful, Disease. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Anselm Deighton, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 17 (+3)13 (+1) 16 (+3)7 (-2)
Skills Animal Handling +5, Performance +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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