Anselm Holton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has done his best to style his white hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Fisher
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4
Possessions: 700 gp. Brown-green garnet (90 gp). Sard (60 gp).
Arnold Thackeray, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He very much looks the part of a Knight. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: Arnold wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Disciplined, Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Knight
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: Freshwater pearl (9 gp). Chrysoprase (60 gp). Alexandrite (1200 gp).
Dustin Presley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an entirely brown suit with yellow socks and a vest with buckled shoes, and a wedding ring on his left hand. His chestnut hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Dustin hails from a village terrorized by illithids. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 6 years.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Optimist. Bonds: In love, Job, Enemies, Adventurer. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Bernard Kendall, Male Human [Permalink]
Personal [hide]
Description: A 6'3" northern man, he wears light armors faded through time and improper care. His long golden hair reaches down to his waist. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He loves telling others what to do and how they should feel about things. He is a great chef.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 40 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1000 gp.
Don Atterton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes.
Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Shepherd like his mother before him.
Motivation: Wants to work out more often; and a rival would like him out of the picture
Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Mentor. Occupation: Shepherd
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
Possessions: 3000 sp.
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