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NPC Generator

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Advanced [show]


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His white hair is drawn into a tight pony tail with a clover scrunchie. He has green eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the west; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Sensitive, Insane. Bonds: Family, Immigrant. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Staurheim, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Nature +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 70 pp.


Social Check DCs


Gomory Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. His white hair is lengthy and is close to two feet long. His eyes are likewise brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love; and wants a kiss

Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive, Adventurer, Has a crush. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Gomory Enfield, Male Human Bard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Athletics +4, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Abram, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His chestnut hair is slicked back into a classic pompadour. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Butcher first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism, Gifted. Bonds: Attractive, Job, In love. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Randal Abram, Male Human Expert 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Cory Chester, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he sports white clothing, slightly heavier than average wear, and is pretty ugly. His blonde hair is greasy and uncared for. His eyes are blue and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast mountains. His father had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Terse. Bonds: Nature, Rich. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

Cory Chester, Male Human Aristocrat 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 7 (-2)9 (-1)
Skills Religion +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 5000 sp. Tiger eye turquoise (8 gp). Peridot (70 gp). Iolite (70 gp).


Social Check DCs


Randal Blyth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting violet shirt and pants. His blonde hair is braided into rings. His eyes are likewise amber. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. His childhood dream was to be a Crown-heir, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Bonds: Attractive, Job, Family, Adventurer, Guardian. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Randal Blyth, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 7 (-2)9 (-1)
Skills Animal Handling +0, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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