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NPC Generator

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Advanced [show]


Trym Alby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. He wears a top hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and to settle down with his crush

Flaws: Insomniac, Shy. Bonds: Rich, Has a crush, Adventurer, Religious. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Trym Alby, Male Human Monk 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)10 (+0) 18 (+4)10 (+0)
Skills Deception +3, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair, when down, is lengthy. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small desert village. His father had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Dilettante like his father before him.

Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Bonds: Rich, Adventurer, Nature, Job, Family. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Trym Rayden, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills History +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Theobald Dalton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his crossbow. His blonde hair is heavily combed to the left. His eyes are green and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered west to less war torn lands. He has drifted from career to career and currently works as a Hunter.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, PTSD. Bonds: Job, Military. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Theobald Dalton, Male Human Barbarian 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)9 (-1) 17 (+3)16 (+3)
Skills Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Alex Staurheim, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears a red vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy red beard and wild red hair. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Persistence, Logical. Flaws: Ugly, Insane. Bonds: Military. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Alex Staurheim, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)11 (+0) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Manfred Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan shirt with thin grey vertical stripes and brown pants. His golden hair is lengthy. He has gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Manfred took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Job. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Manfred Sydney, Male Human Rogue 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Medicine +5, Performance +6
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 11000 sp.


Social Check DCs

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