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NPC Generator

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Advanced [show]


Guy Astley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan Stetson hat and tan clothes. He wears a Stetson hat to hide his balding. His eyes are gray and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Guy took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He's also a talented Server, but doesn't like to broadcast it.

Motivation: A deep hatred of drow; and wants to open a new tavern

Flaws: Selfish. Bonds: Religious, Nature, Job, Enemies. Occupation: Detective

Voice: Stutters

Attributes [hide]

Guy Astley, Male Human Sorcerer 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 3 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Just what you see.


Social Check DCs


Hunter Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears black trousers with green and black striped suspenders. He wears various colorful collared shirts. His hair is chestnut and very short. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and further expansion of business

Ideals: Optimist, Joker, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Kinsley, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrick Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin blue vertical stripes and green pants. He carries with him a set of longbows on his belt, each one with a opal on the hilt. He has a small bristly mustache and wavy chestnut hair. His gray eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Patrick was born in the north. At a young age he loved to build and create. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Attractive, In love. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Patrick Kirby, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Athletics +4, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +0

Possessions: 500 gp. Smoky quartz (20 gp). Silver pearl (90 gp).


Social Check DCs


Aldous Colby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his left hand. He has a long white beard with little hanging trinkets. He has a tattooed face.

Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Fighting. Flaws: Insane, Shy. Bonds: In love, Nature. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Aldous Colby, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)7 (-2) 16 (+3)10 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1900 sp.


Social Check DCs


Odo Richie, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Insomniac, Shy. Bonds: Rich. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Odo Richie, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 cp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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