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NPC Generator

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Advanced [show]


Don Warwick, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He has a slight overbite and is overall scrawny. His white hair and beard is wavy and long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of specialists.

Motivation: Retire the richest man in the north; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Addict, Secretive. Bonds: Rich, Mentor. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Warwick, Male Human Sorcerer 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)17 (+3) 12 (+1)8 (-1)
Skills Athletics +4, Performance +2
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 100 gp. 1 Breastplate. 1 Full Plate.


Social Check DCs


Hugh Beverly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears many layers of old clothing at all times. He wears his brown hair up. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Justice, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Hugh Beverly, Male Human Monk 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Aquan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His skin is fair and his fingers are delicate and long. He has no hair. He has a dull look in his amber eyes.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of brigands once and for all.

History: Gifted from a young age, Diggory studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Diggory Dudley, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork manacles.


Social Check DCs


Gilbert Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a flattop hair cut. This blue eyed northerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Poor, Nature. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Gilbert Wharton, Male Human Cleric 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)14 (+2) 9 (-1)14 (+2)
Skills Insight +2, Nature +5
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Wymar Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time, and he perpetually has his sai ready. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting, Impeccable, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wymar Davenport, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 6 (-2)18 (+4)
Skills Persuasion +6, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Darkwood Buckler.


Social Check DCs

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