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NPC Generator

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Advanced [show]


Rolf Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears brown cloth garments or leather armor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the east. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's attracted to the PC.

Ideals: Athletic, Pacifist. Bonds: Adventurer, Has a crush, Mentor. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Rolf Breeden, Male Human Commoner 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long chestnut beard, and similarly colored long hair. His brown eyes peer out from beneath his feathered brown hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of western immigrants he idolized his father. Clerebold was born on a far western mountains where he grew up under the tutelage of his father, an expert Armorer. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Philantrophist. Flaws: Mundane. Bonds: Immigrant. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Gracey, Male Human Paladin 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 13 (+1)8 (-1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Henry Shelly, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized jet on his left hand. He has a silver handlebar mustache and slicked back silver hair. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Flaws: Antagonistic, Depressed, Mundane. Bonds: Rich, Military. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Henry Shelly, Male Human Rogue 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Clerebold Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered axe and tarnished hand crossbow as well. He wears his blonde hair up. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Entrepeneur, Fighting, Joker. Flaws: Fearful. Bonds: Mentor. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Clerebold Rayden, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 8 (-1)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Tatum, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. With a patchy red beard and wild red hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. When Adelard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Military, Nature. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Adelard Tatum, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Athletics +3, Stealth +6
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs

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