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NPC Generator

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Advanced [show]


Gilbert Melancon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.

History: A powerful slaver made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Bonds: Poor, Job, Mentor, Family. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Gilbert Melancon, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)7 (-2) 10 (+0)12 (+1)
Skills Athletics +5, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Tiger eye turquoise (15 gp).


Social Check DCs


Nicholas Rutland, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His hair is silver and very short. He has green eyes and a tan hat with a green feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north to a Bellfounder, Nicholas learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Bellfounder. He inherited the family business which he has now maintained for 13 years.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Disciplined. Bonds: Family, Job, Adventurer. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Nicholas Rutland, Male Human Warrior 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)6 (-2) 17 (+3)17 (+3)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1100 gp.


Social Check DCs


Gomory Carlton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear black tank tops with pastel pants. He has a long black beard with little hanging trinkets. He has several tiny jet earrings on each ear.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a slaver, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of dire rats; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Rich, Enemies, Mentor. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Gomory Carlton, Male Human Adept 9
Medium (6'2") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 18 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Druidic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1900 gp. A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Morton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a violet cloak and cross-gartered pastel stockings. His red hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has achieved small success as a Spy.

Motivation: Expand his business.

Ideals: Joker, Philantrophist. Bonds: Mentor, Job. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Gomory Morton, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 4 (-3)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +0, Deception +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 20 pp. Azurite (14 gp). Smoky quartz (80 gp). Aquamarine (300 gp). 2 Smokesticks. 2 Smokesticks.


Social Check DCs


Alexandre Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing colorful clothing, dressed as a Miller. He sports a flattop hair cut. His hazel eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Alexandre was born in the south. At a young age he loved to build and create. His father was a soldier and died while he was still young. Alexandre was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Addict, Forgetful. Bonds: Military, Job. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Alexandre Hayhurst, Male Human Warlock 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 15 (+2)17 (+3)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Azurite (6 gp). Onyx (20 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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