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NPC Generator

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Advanced [show]


Lance Hayden, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a fancy pastel suit. His golden hair is drawn into a tight pony tail with a cross scrunchie. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Lance will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Lance was raised in a hard working conservative environment. A gifted student he started as a Courier, but he got bored and became a Herbalist. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Human compassion; and further expansion of business

Ideals: Extrovert. Flaws: Impulsive, Racist. Bonds: Attractive, Job, Adventurer. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Lance Hayden, Male Human Commoner 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)7 (-2) 13 (+1)10 (+0)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Everard Westbrook, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his kukri. He has a long auburn beard with little hanging trinkets. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Everard studied abroad. Brilliant and gifted he never wanted to apply himself. He became a Mortician soon after.

Motivation: To be a Knight again; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Everard Westbrook, Male Human Sorcerer 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)5 (-3) 8 (-1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Everard Law, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Hunter father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Artistic. Flaws: Shy, Disease. Bonds: Rich. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Everard Law, Male Human Bard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Guy Law, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a green suit. His black hair is slicked back into a classic pompadour. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Addict, Shy. Bonds: Military. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Guy Law, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Insight +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs


Arnold Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown costume with the symbols of death on his torso. His hair is silver and curly. His eyes are gray and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Immigrant, Enemies. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Arnold Graeme, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 12 (+1)8 (-1)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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