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NPC Generator

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Advanced [show]


Peter Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his bastard sword. He has a moderate pudge and is not very fit. He has no hair. This green eyed southerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a necromancer, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Mentor. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Peter Davenport, Male Human Barbarian 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 75 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)16 (+3) 16 (+3)16 (+3)
Skills Athletics +4, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +6

Possessions: Silver comb with moonstones (800 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Richard Hallewell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting green shirt and pants. His hair is auburn and very short. He has several tiny opal earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the south. His childhood dream was to be a Herbalist, but he was a colossal failure. He inherited the family business which he has now maintained for 6 years.

Motivation: He's repulsed by the PC; and expand his business

Flaws: Antagonistic. Bonds: Rich, Slave, Immigrant, Job. Occupation: Unemployed

Voice: Russian accent

Attributes [hide]

Richard Hallewell, Male Human Warlock 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Raymond Alby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with wide-brimmed hat. He sports a long golden beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature, Military. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Raymond Alby, Male Human Sorcerer 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Trey Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. His chestnut hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trey Tinley, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)11 (+0) 16 (+3)16 (+3)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. Moss agate (6 gp). Blue sapphire (600 gp).


Social Check DCs


Godfrey Hackney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. His red hair is unkempt and raggedy. His eyes are brown and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has worked as a Farmer like his mother before him.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Job. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Godfrey Hackney, Male Human Warrior 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)19 (+4) 16 (+3)9 (-1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Ignan, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 800 gp. Golden yellow topaz (300 gp).


Social Check DCs

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