Roland Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue coat over a black low-cut shirt, and a wide-brimmed hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His golden hair is greasy and uncared for. His face is scarred and worn.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them
History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Rich. Occupation: Miner
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. Sardonyx (50 gp). Hematite (15 gp). Violet garnet (900 gp). Aquamarine (900 gp).
Hubert Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an entirely pastel suit with black socks and a vest with buckled shoes. He wears a broad hat to cover his moderate length white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Fletcher, but he got bored and became a Beggar. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and sabotage a competitor
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Rich, Job. Occupation: Beggar
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp. 1 Darkwood Buckler.
Robert Webley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Shepherd uniform, and carries falchions. He wears his red hair down. His green eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a wizard, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.
Ideals: Fighting, Disciplined. Bonds: Job, Adventurer, Mentor. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 4 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 6 (-2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp.
Odo Clinton, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. His chestnut hair is thinning but still full. He has gray eyes and a grey hat with a brown feather.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Ideals: Professionalism, Artistic. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 5 (-3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item.
Nicholas Stanton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a grey suit, black shirt, and yellow tie. His silver hair is heavily combed to the left. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.
History: He comes from a rich northern family. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Optimist. Flaws: Addict. Bonds: Rich, Nature, Adventurer. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Draconic
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 500 gp.
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