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NPC Generator

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Advanced [show]


Lance Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tattered old clothes. He has a small bristly mustache and wavy silver hair. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a small toy that he constantly fidgets with.

History: He was born in the north, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Lance Sutherland, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Langdon, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Clerebold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Clerebold's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Logical. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Clerebold Langdon, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)15 (+2) 15 (+2)8 (-1)
Skills Athletics +2, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Trey Anderton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear brown tank tops with grey pants. His brown hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Ugly, Secretive. Bonds: Slave, Nature, Job. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Trey Anderton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Geoffrey Barlow, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He has gleaming, smiling gray eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy and tries to find solutions quickly.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Professionalism, Gifted. Flaws: Lazy, Addict. Bonds: Debt. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Geoffrey Barlow, Male Human Wizard 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 1 Tanglefoot bags.


Social Check DCs


Drogo Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is kept up in a ponytail inside a wide-brimmed hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Drogo Sheldon, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)12 (+1) 10 (+0)12 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Sardonyx (20 gp). Deep blue spinel (1100 gp). Hematite (5 gp).


Social Check DCs

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