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NPC Generator

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Advanced [show]


Anselm Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair has been sun bleached extensively. He has several tiny aquamarine earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Rich, Immigrant. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Anselm Middleton, Male Human Cleric 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Insight +5, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1200 gp. Golden pearl (80 gp). Jasper (80 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Livingstone, Male Human [Permalink]

Personal [hide]

Description: This northern man prefers to wear violet pants and tee shirts. His clothes are grease stained in places. His hair is short and white. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north, but his parents moved at a very young age to the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Flaws: Hedonist, Insane, Impulsive. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Gerard Livingstone, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Deception +3, Insight +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. A miniature golden chest with tiny emeralds lining the top (110 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp).


Social Check DCs


Roger Langley, Male Human [Permalink]

Personal [hide]

Description: This man wears tan painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized amber on his right hand. He has styled his red hair well, parting it to the right. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Merchant. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Beggar again; and expand his business

Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Roger Langley, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills Medicine +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Iolite (70 gp).


Social Check DCs


Anthony Pickering, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and black. His eyes are gray and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Impeccable, Optimist, Entrepeneur. Bonds: Family. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Anthony Pickering, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Shane Spalding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears his blonde hair up. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of dire rats; and he is unsatisfied with his job

Ideals: Justice. Flaws: Insane. Bonds: Job, Poor, Enemies. Occupation: Slave Trader

Voice: Old thin voice

Attributes [hide]

Shane Spalding, Male Human Aristocrat 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)15 (+2) 11 (+0)17 (+3)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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