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NPC Generator

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Advanced [show]


Chad Garrick, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a very tight haircut. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Bellfounder in town.

History: He was born to loving parents in a slum to the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Bellfounder.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Bonds: Guardian, Job, Poor, Adventurer. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Chad Garrick, Male Human Adept 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 19 (+4)13 (+1) 11 (+0)13 (+1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 3 Antitoxin. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Gomory Addington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has brown hair. His eyes are amber and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Gomory Addington, Male Human Expert 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)13 (+1) 13 (+1)9 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Milton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a black armored body suit, with a simple blue line shooting up and back down. He keeps his black hair in a pixie cut. His blue eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic, Joker. Flaws: Depressed. Bonds: Military. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Geoffrey Milton, Male Human Druid 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)12 (+1) 11 (+0)15 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 10000 cp. Peridot (40 gp). Lapis lazuli (5 gp). Red garnet (70 gp).


Social Check DCs


Gunter Hailey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his morningstar ready. He keeps his red hair in a pixie cut. He has hazel eyes and a grey hat with a yellow feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is an amazing painter.

History: Born to a Architect, his mother struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Poor. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Gunter Hailey, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 16 (+3)9 (-1)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common, Auran, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ralf Ryley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. His hair is long and chestnut with streaks of silver, and is pulled back with small pastel clips. His beard is silver, braided, and well cared for. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Ralf Ryley, Male Human Sorcerer 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)5 (-3) 7 (-2)13 (+1)
Skills Insight +1, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp.


Social Check DCs

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