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NPC Generator

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Advanced [show]


Godfrey Van Es, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears white painted combat armor at almost all times. His moppish brown hair is in a traditional bowl cut. He has hazel eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Godfrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and marry his brother to traveling adventurers

Flaws: Racist, Insane. Bonds: Family, Poor. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Godfrey Van Es, Male Human Ranger 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Blue quartz (4 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Reynard Hadlee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and prefers to wear green pants and tee shirts. His blonde hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Sold as a small child to a brothel owner, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Reynard Hadlee, Male Human Cleric 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 5 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)16 (+3) 15 (+2)11 (+0)
Skills History +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 200 gp. Jet (40 gp). 1 Climber’s kit. 1 Masterwork manacles.


Social Check DCs


Shane Rayden, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Mortician, and a wedding ring on his left hand. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: In love, Job, Family. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Shane Rayden, Male Human Bard 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Arcana +3, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Aquamarine (1000 gp). Carnelian (70 gp). Bloodstone (70 gp). Alexandrite (1000 gp).


Social Check DCs


Dustin Kent, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are hazel.

Personality: Dustin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Dustin was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Bonds: Rich, Nature, Family. Occupation: Healer

Voice: French accent

Attributes [hide]

Dustin Kent, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Ernest Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, red shirt, and violet tie, and he perpetually has his morningstar ready. His long auburn hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: The child of a Ruler, who enjoyed hunting, Ernest was taken on many hunting expeditions. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Persistence. Bonds: Attractive, Nature. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Ernest Lindsay, Male Human Wizard 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 200 gp. Black pearl (1100 gp).


Social Check DCs

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