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Advanced [show]


Peter Axton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He wears his auburn hair up in a very large beehive style do. His skin is flawless and his amber eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a Hunter, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He struck the Layabout job and began his own company from there.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Persistence. Bonds: Attractive, Family, Poor, Job. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Peter Axton, Male Human Expert 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Peter Graham, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man wears rags and sports a simple walking cane. He keeps his long auburn hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.

Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has all his life been fascinated with dancing.

History: Peter was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Peter took refuge in the ruined castle and found the beat up falchion and armor he uses now. He struck the Seamstress job and began his own company from there.

Motivation: Further expansion of business; and he wants to get laid

Ideals: Athletic, Artistic. Bonds: Poor, Job, Nature, Has a crush. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Peter Graham, Male Human Druid 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 9 (-1)16 (+3)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnoll, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Rhodochrosite (8 gp). Moss agate (8 gp). Red garnet (80 gp). Deep green spinel (80 gp). 1 Minor magic item.


Social Check DCs


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His auburn hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and to settle down with his crush

Ideals: Gifted. Flaws: Mundane, Insane. Bonds: Has a crush. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Theobald Branson, Male Human Barbarian 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Reynard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He is portly but not overly obese. His blonde hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. Like his mother and his brother before him, after school he went straight into learning to become a Hunter. He struck the Hunter job and began his own company from there.

Motivation: To settle down with his crush; and further expansion of business

Ideals: Opinionated, Justice, Entrepeneur. Bonds: Job, Has a crush. Occupation: Hunter

Voice: German accent

Attributes [hide]

Reynard Beckwith, Male Human Sorcerer 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)7 (-2) 10 (+0)17 (+3)
Skills Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Citrine (40 gp). Rock crystal (40 gp). White pearl (160 gp). 1 Simple lock. 1 Bullseye lantern. 1 Small steel mirror. 1 Good lock.


Social Check DCs


Arnold Shelby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a blue suit, white shirt, and black tie. His hair is cut close to his head. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and wants to raise his children well

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Arnold Shelby, Male Human Druid 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)16 (+3) 8 (-1)16 (+3)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Celestial, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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