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Advanced [show]


Peter Halsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length golden hair. His fierce gray eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and someone believes him a fraud

Flaws: Addict. Bonds: Job, Religious, Rich, Enemies. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Peter Halsey, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Robert Blakely, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a simple green robe with black stripes complete with hood. His brown hair is knotted and matted. He has brown eyes and a green hat with a black feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels the way he acts is they only way to get by in the world; and marry his brother to traveling adventurers

Ideals: Disciplined, Impeccable. Flaws: Impulsive. Bonds: Poor, Family. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Robert Blakely, Male Human Adept 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: Just what you see.


Social Check DCs


Geoffrey Oakes, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His left hand appears badly burned and disfigured. His moppish blonde hair is in a traditional bowl cut. His green eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Adventurer, Rich, Religious. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Geoffrey Oakes, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 8 (-1)12 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 700 gp. Amber (130 gp). Onyx (20 gp). Freshwater pearl (15 gp).


Social Check DCs


Bertram Soames, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Adventurer. His long blonde hair reaches down to his waist. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: To prove his worth to the world; and to reunite with his absent mother

Ideals: Entrepeneur. Flaws: Sensitive, Impulsive. Bonds: Attractive, Rich, Family. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Bertram Soames, Male Human Expert 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 18 (+4)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Buckler. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Balimaar Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. His hazel eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Passionate. Flaws: Racist. Bonds: Rich, Adventurer, Job. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Balimaar Cumberbatch, Male Human Barbarian 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)7 (-2) 14 (+2)18 (+4)
Skills History +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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