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NPC Generator

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Advanced [show]


Adelard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 3 years.

Motivation: To pay off his debts; and he is greedy

Flaws: Fearful. Bonds: Job, Immigrant, Rich, Debt. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Adelard Beckwith, Male Human Sorcerer 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Athletics +1, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 33000 sp.


Social Check DCs


Norman Peyton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears silk and lounges about seductively. He wears his hair in dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses divination through singing.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Gifted, Athletic. Flaws: Greedy. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Norman Peyton, Male Human Ranger 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 8 (-1)9 (-1)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 9
Languages Common, Undercommon, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Jade (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Merton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a long, grey cloak. He is tall, broad shouldered and powerfully built. His red hair and beard is wavy and long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Drogo was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Joker, Optimist. Flaws: Addict. Bonds: Attractive, Immigrant, Family. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Drogo Merton, Male Human Warlock 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 17000 cp.


Social Check DCs


Kyle Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. His white hair is long and unkept. His green eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many drow want him driven away.

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Enemies, Mentor. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Kyle Shelley, Male Human Expert 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)16 (+3) 12 (+1)10 (+0)
Skills History +6, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Geoffrey Sherwood, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a silver handlebar mustache and slicked back silver hair. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Geoffrey Sherwood, Male Human Commoner 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)9 (-1) 14 (+2)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp. Star rose quartz (80 gp).


Social Check DCs

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